CommonEvent 429
Name = "イリアス神殿最終決戦"

  999([429])
  PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
  FadeoutScreen([])
  FadeoutBGM([1])
  Wait([120])
  ShowPicture([1, "iv_ryokuryu4", 0, 0, 0, 0, 100, 100, 255, 0])
  FadeinScreen([])
  PlayBGM(["RPG::BGM(@name=\"singun_kessen_t\", @volume=100, @pitch=100)"])
  ControlVariables([1141, 1141, 0, 0, 72])
  ShowTextAttributes(["kanon_fc1", 4, 0, 2])
  ShowText(["\\n<Kanon>"])
  ShowText(["I'll blow everything away!!"])
  PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Laser beams rain down all around."])
  ShowText(["Furthermore, countless vines thicker than pillars dance wildly."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Many angels and the demons caught in the crossfire were blown away one after another."])
  ShowText(["That overwhelming power caused immense damage in a short time――"])
  ShowPicture([1, "iv_ryokuryu1", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_micaela_st31", 0, 0, 100, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_sariera_st01b", 0, 0, -220, 0, 100, 100, 255, 0])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["Micaela..."])
  ShowText(["Do you remember the battle at Romei Fortress during the Great Monster Wars?"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["From the sky, looking down at the hellish scene on the ground――"])
  ShowText(["While dodging the laser and the dancing vines, Sariela speaks."])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Of course, I remember......"])
  ShowText(["The day the green dragon annihilated the thirty thousand holy knights under Raphaela's command."])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["That tragedy could repeat itself."])
  ShowText(["Only you can stop the green dragon...... Micaela."])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["...I understand."])
  PlaySE(["RPG::SE(@name=\"Saint7\", @pitch=100, @volume=80)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The sword of light in Micaela's hand――"])
  ShowText(["The sword of the angel army shines even brighter."])
  ErasePicture([6])
  ShowPicture([5, "80_tamamo_st64b", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["I won't let you do it, Micaela......!!"])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Tamamo, I'll leave it to you, Sariela......"])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["Understood......"])
  PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
  ShowPicture([6, "80_sariera_st01", 0, 0, -220, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_tamamo_st64", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Sariela's sharp scythe swings at Tamamo."])
  ShowText(["That strike grazes her tail, and Tamamo twists in the air."])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  ErasePicture([6])
  ShowPicture([5, "80_micaela_st31", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In that moment, Micaela takes flight."])
  ShowText(["Straight towards the raging green dragon's head――"])
  PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
  ShowPicture([1, "iv_ryokuryu4", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["kanon_fc1", 4, 0, 2])
  ShowText(["\\n<Kanon>"])
  ShowText(["Oooooooo……!!"])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["..........!!"])
  ErasePicture([5])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Cutting through the dancing vines and skillfully avoiding the rain of lasers――"])
  ShowText(["Micaela closes the distance to the green dragon at high speed."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And then, Micaela approaches right in front of the green dragon――"])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  ShowPicture([5, "ct_micaela1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Receive, the holy sword that binds the angel army……!"])
  PlaySE(["RPG::SE(@name=\"mon_power\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Energy greater than the scattering lasers emitted by the green dragon concentrates in Micaela's sword."])
  ShowText(["Holding up that sword, Micaela swings it down towards the green dragon below――"])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["The sword of the angel army――!!"])
  ErasePicture([5])
  ShowAnimation([-1, 130, false])
  Wait([60])
  ShowPicture([2, "iv_ryokuryu8", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["In the next moment, a flash of destruction filled the surroundings."])
  ShowText(["The dazzling light and shock enveloped the green dragon――"])
  ShowTextAttributes(["kanon_fc1", 4, 0, 2])
  ShowText(["\\n<Kanon>"])
  ShowText(["O... Aaaaaaa――!!"])
  PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Its massive body was incinerated by the holy energy and began to collapse."])
  ShowText(["The dragon's body, formed from plants, crumbles as it burns――"])
  ShowTextAttributes(["kanon_fc1", 4, 0, 2])
  ShowText(["\\n<Kanon>"])
  ShowText(["Mika……eelaaa……!"])
  PlaySE(["RPG::SE(@name=\"mon_bom6\", @pitch=100, @volume=100)"])
  ShowPicture([1, "iv_ryokuryu1", 0, 0, 0, 0, 100, 100, 255, 0])
  MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
  ErasePicture([2])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["And then, it returned to ashes."])
  ShowText(["Kanon's body disappears into the holy torrent, leaving behind only silence――"])
  ShowPicture([6, "80_sariera_st01", 0, 0, -220, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_tamamo_st63", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["Ugh... No, Kanon..."])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["Micaela…… As always, your power even terrifies allies……"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Even the two confronting each other are captivated by the sight of the green dragon's demise."])
  ShowText(["At that moment, Micaela arrives, having completed her task."])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  ErasePicture([6])
  ShowPicture([5, "80_micaela_st31", 0, 0, 0, 0, 100, 100, 255, 0])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["The green dragon is taken care of…… Now, it's time for the fox hunt."])
  ShowPicture([5, "80_micaela_st31", 0, 0, 100, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_sariera_st01b", 0, 0, -220, 0, 100, 100, 255, 0])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["It seems there is no escape left for you, Tamamo……"])
  ShowTextAttributes(["tamamo_fc3", 3, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["Hmph…… Micaela, you must be quite exhausted from that last strike."])
  ShowText(["You should not think it will be so easy to hunt me. "])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Indeed, I used quite a bit of power."])
  ShowText(["But, with Sariela working together—"])
  Wait([30])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Suddenly, Micaela stopped speaking and furrowed her brows."])
  PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["Sariela... can I leave Tamamo to you?"])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["I don't mind, but... what's wrong?"])
  ShowTextAttributes(["micaela_fc2", 0, 0, 2])
  ShowText(["\\n<Micaela>"])
  ShowText(["It seems a few mice have made their way into the Ilias Temple..."])
  ShowText(["I will go and exterminate them myself."])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  MovePicture([5, nil, 0, 0, 100, 0, 100, 100, 0, 0, 30, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Micaela turned her back and disappeared in an instant—"])
  ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["Damn it, I won't let her go...!"])
  PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
  ShowPicture([6, "80_sariera_st01", 0, 0, -220, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_tamamo_st63", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Sariela's scythe grazed Tamamo's nose as she tried to chase after her."])
  ShowTextAttributes(["sariera_fc1", 0, 0, 2])
  ShowText(["\\n<Sariela>"])
  ShowText(["...Where do you think you're going? I'm your opponent..."])
  ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["Ugh...!"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["It's not a situation where I can ignore Sariela and chase her down."])
  ShowText(["Our strengths are nearly equal; if I show a gap, I'll be the one killed—"])
  ShowTextAttributes(["tamamo_fc3", 2, 0, 2])
  ShowText(["\\n<Tamamo>"])
  ShowText(["I'm sorry... Alice, Luka, and the others."])
  ShowText(["I, of all people, let Micaela slip away..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["There's nothing left to do but leave it to Luka and the others now."])
  ShowText(["The decisive battle has reached a state of utter confusion, to the point even Tamamo cannot predict the battlefield—"])
  FadeoutBGM([1])
  FadeoutScreen([])
  ErasePicture([5])
  ErasePicture([6])
  Wait([60])
  ShowPicture([1, "iv_castle6", 0, 0, 0, 0, 100, 100, 255, 0])
  FadeinScreen([])
  PlayBGM(["RPG::BGM(@name=\"boss0-nanadaitenshi\", @volume=100, @pitch=100)"])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["At the same time, in the Monster Realm—"])
  ShowText(["Two angels were flying above the Dark Goddess Castle."])
  ShowPicture([6, "80_metatorone_st11b", 0, 0, -160, 0, 100, 100, 0, 0])
  ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 0, 0])
  MovePicture([6, nil, 0, 0, -160, 0, 100, 100, 255, 0, 60, false])
  MovePicture([5, nil, 0, 0, 160, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
  ShowText(["\\n<Metatronne>"])
  ShowText(["So, that's the Dark Goddess Castle... it looks dark and filthy."])
  ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
  ShowText(["\\n<Sandalphone>"])
  ShowText(["To get this close, their security is pretty lax..."])
  ShowText(["It seems the main forces are deployed elsewhere."])
  ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
  ShowText(["\\n<Metatronne>"])
  ShowText(["If we take this place, it would mean victory for Lady Ilias."])
  ShowText(["Even if we can't defeat the Dark Goddess, we can just blow the castle away."])
  ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
  ShowText(["\\n<Sandalphone>"])
  ShowText(["With the command center, communication equipment, and supplies all lost..."])
  ShowText(["The enemy forces will be isolated in the heavenly realm, and annihilation is unavoidable..."])
  ShowTextAttributes(["metatorone_fc1", 0, 0, 2])
  ShowText(["\\n<Metatronne>"])
  ShowText(["So, we're going to blow it up!"])
  ShowText(["Sandalphone-chan, are you ready?"])
  ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
  ShowText(["\\n<Sandalphone>"])
  ShowText(["Yeah, let's go..."])
  ErasePicture([6])
  PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
  ShowPicture([5, "iv_metatosanda1", 0, 0, 0, 0, 100, 100, 0, 0])
  MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["The twin angels have entered the Atomic Heaven formation――"])
  ShowText(["At that moment."])
  Wait([30])
  PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
  PlayBGM(["RPG::BGM(@name=\"singun_kessen_t\", @volume=100, @pitch=100)"])
  ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_kanade_st01b", 0, 0, 150, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["...Wait! I won't let you shoot!"])
  ShowTextAttributes(["kanade_fc1", 0, 0, 2])
  ShowText(["\\n<Kanade>"])
  ShowText(["Somehow, we made it in time..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Due to Demiurge's teleportation function, Hiruko and Kanade appeared on the scene."])
  ShowText(["Metatronne and the others had no choice but to break their shooting stance."])
  ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_sandalforne_st11b", 0, 0, 160, 0, 100, 100, 255, 0])
  ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
  ShowText(["\\n<Metatronne>"])
  ShowText(["...Looks like we have an interruption."])
  ShowText(["We were so close to securing our victory."])
  ShowTextAttributes(["sandalforne_fc1", 0, 0, 2])
  ShowText(["\\n<Sandalphone>"])
  ShowText(["First, it seems we have to deal with Hiruko and the others..."])
  ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_metatorone_st13b", 0, 0, -160, 0, 100, 100, 255, 0])
  ShowTextAttributes(["hiruko_fc1", 2, 0, 2])
  ShowText(["\\n<Hiruko>"])
  ShowText(["Hmph... Do you think you can defeat us so easily?!"])
  ShowText(["You puppet of Ilias!"])
  ShowPicture([6, "80_hiruko_st03b", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([5, "80_metatorone_st13b", 0, 0, 160, 0, 100, 100, 255, 0])
  ShowTextAttributes(["metatorone_fc1", 2, 0, 2])
  ShowText(["\\n<Metatronne>"])
  ShowText(["You called me a puppet... filthy demon scum!"])
  ShowPicture([5, "80_kanade_st01b", 0, 0, -150, 0, 100, 100, 255, 0])
  ShowPicture([6, "80_metatorone_st13b", 0, 0, 160, 0, 100, 100, 255, 0])
  ShowTextAttributes(["kanade_fc1", 0, 0, 2])
  ShowText(["\\n<Kanade>"])
  ShowText(["I'll crush you quickly..."])
  ShowText(["We need to hurry back to the Ilias Temple..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["Another battle has begun above the Dark Goddess Castle."])
  ShowText(["The war situation is chaotic, and the vortex of destruction spreads beyond the world――"])
  ErasePicture([5])
  ErasePicture([6])
  Wait([60])
  FadeoutBGM([1])
  FadeoutScreen([])
  Wait([120])
  ErasePicture([1])
  ErasePicture([5])
  ErasePicture([6])
  TransferPlayer([0, 324, 33, 51, 8, 2])
  FadeinScreen([])
  ShowTextAttributes(["alice_fc1", 0, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["Goodness, it's a spacious temple..."])
  ShowText(["Have we finally made it halfway?"])
  ConditionalBranch([4, 776, 0])
    ShowTextAttributes(["dragonp_fc2", 0, 0, 2])
    ShowText(["\\n<Grandpapi>"])
    ShowText(["The ones blocking the path are all formidable angels..."])
    ShowText(["There's no shortage of opponents here."])
    Empty([])

  BranchEnd([])
  ConditionalBranch([4, 774, 0])
    ShowTextAttributes(["pramia_fc2", 0, 0, 2])
    ShowText(["\\n<Puchina>"])
    ShowText(["We've made quite a few ice sculptures up to this point..."])
    ShowText(["With the decorations increasing, I wonder if the angels are happy."])
    Empty([])

  BranchEnd([])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Still, what was that loud noise just now?"])
  ShowText(["The entire continent shook, didn't it...?"])
  ShowTextAttributes(["alice_fc1", 0, 0, 2])
  ShowText(["\\n<Alice>"])
  ShowText(["...Don't get distracted by what's happening outside."])
  ShowText(["We can only do what we must do."])
  ShowTextAttributes(["ruka_fc1", 0, 0, 2])
  ShowText(["\\n<Luka>"])
  ShowText(["Yeah... I know, I understand."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["I can't help but be concerned about the situation outside."])
  ShowText(["I wonder how the Six Ancestors are doing, if everyone is safe..."])
  ShowTextAttributes(["", 0, 0, 2])
  ShowText(["But as Alice said, we can only do what we can do."])
  ShowText(["While shaking off distractions, we moved deeper into the temple..."])
  ExitEventProcessing([])
  Empty([])
